Release notes

What changed in each WiTwin Studio beta release, newest first.

Studio is in beta. Beta builds are published as pre-releases on GitHub and installed copies update themselves.

Next beta#

These changes are on the development branch and ship in the next beta.

Agent#

  • The Agent runs inside the Project's server process. A turn keeps going when you reload the window, and a Project runs one writing turn plus up to four read-only turns at once.
  • Subagents, background Sessions, plan mode and question cards.
  • Add to Chat puts an object, file, Result or text selection into the message as a context chip.
  • Automatic compaction of long Sessions and model-written Session titles.

Projects#

  • No start screen: with no Project open, the chat shows six template cards (Empty Scene, Radar Sim, Channel Sim, EM Design, Home Simulation, Street Map). Plugins can add more.
  • The Projects list groups Sessions under each Project, marks the loaded Project, and confirms before switching.
  • Every new Project is an ordinary Python project with a git repository and a first commit. The witwin command and the witwin.studio package open, edit and solve it without the editor.

Modeling and parameters#

  • Parameters, formulas and units replace the node editor (Formula Graph).
  • Design Optimization with gradient, sweep, Monte Carlo, genetic, PSO and Bayesian Studies.
  • Viewport modeling toolbar, parameter handles and Edit Mode for points, edges and faces.

Git#

  • Git view in the top bar: stage, commit with model-written messages, branches, remotes, object-level Scene diffs and Git LFS.

Viewport#

  • Shadows redraw only when the Scene changes, and the Ultra preset no longer uses MSAA, which makes large Scenes faster.

0.1.0-beta.44#

Released 2026-07-17. The previous public beta.